Childhood STEM education through interactive mobile-based activities.
Now that I’ve explored their beginnings, let’s steer this CodeSpark review into some of the highlights of the CodeSpark experience. Recently, CodeSpark was purchased by the educational company Begin, and will be expanding their programming to build on their services and reach more potential learners. Their program has been used in over 40% of American classrooms and boasts over 20 million downloads in total. These fundamentals are delivered through visually stimulating games that are self-directed and don’t require language skills to play – making them appropriate for even the youngest of learners.ĬodeSpark programming has been hugely successful from the start. Kent Steen, a public school teacher.Īccording to CodeSpark’s website, their activities are built around 6 main STEM and coding concepts: Colleen Lewis, a computer science professor specializing in education, and Dr. Daniel Leyzberg, a Computer Science professor at Yale University, Dr. Hosford and Shochet collaborated with computer science and curriculum experts to make CodeSpark as functional, fun, and educational as possible. The pair wanted to create programming that could gamify learning effective math and tech concepts from an early age. Shochet also has many years of experience in the tech industry, catering to small but choosy clients: kids! His CodeSpark bio explains that Shochet worked in Disney’s Imagineering department, and helped create highly respected online children’s games like Disney’s ToonTown and Alice3D.įast forward to 2016 and these tech-savvy founders were ready to put their combined expertise into improving kids’ STEM education. Both Hosford and Shochet had years of experience building engaging websites and online games for kids with great results.Īccording to the brand, Hosford is an entrepreneur and father who has 15 years of experience establishing online businesses in LA and Seattle. CodeSpark was founded by American tech experts Grant Hosford and Joe Shochet in 2016.